Dec 13, 2006, 10:52 AM // 10:52 | #1 |
Frost Gate Guardian
Join Date: Mar 2006
Guild: Guildless
Profession: N/
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Weapon Colour Bias
Hi All ,
Your thoughts on the following please. I had a max damage Fellblade drop in nightfall the other day. It had a rubbish inscription and bad mods - so it was purple. I can give it a 15^50 inscription and perfect mods but it will still be purple. It will be identical to the best gold fellblade you could get but still be purple. Will this mean it is worth less than its gold counterpart or should I expect the same value. After all its the same skin and stats , its just that the words do not appear in Gold Any thoughts Last edited by Spellforge; Dec 13, 2006 at 11:55 AM // 11:55.. Reason: spelling mistake |
Dec 13, 2006, 10:54 AM // 10:54 | #2 |
Krytan Explorer
Join Date: Nov 2006
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Well I suppose it's worth less to those who want their text in gold. I doubt most would care either way.
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Dec 13, 2006, 11:11 AM // 11:11 | #3 |
Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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People don't buy for functionality, they buy for looks. Gold lettering looks better than purple.
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People are stupid. |
Dec 13, 2006, 02:04 PM // 14:04 | #4 |
Wilds Pathfinder
Join Date: Aug 2006
Location: Long Island, NY
Guild: Elite Knights [SWAT]
Profession: W/
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yes it will be worth less, but i dont see why. i found a req 9 max barbed axe yesterday with bad mods and inscription and it was purple. but i can mod it to be as good as a gold. i personnaly dont care if my weapons are gold or purple i just care about how it works...for example ill buy a high req 15^50 sword with a rare skin for cheap, add a +29hp mod and 20/19 sundering mod. it costs TONS less and is pretty much the same....i really dont want to pay 100k more for an extra 1% chance for armor penetration and 1 hp..
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Dec 13, 2006, 02:22 PM // 14:22 | #5 |
Lion's Arch Merchant
Join Date: Jan 2006
Location: A Galaxy Far Far Away
Profession: W/R
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I had same problem. I had 2 Fellblades exactly the same stats ( Req 9..15^50..20/20..+30), 1 Gold & 1 Purple. Gold one sold for 100K + 5Ecto...Purple I had to settle for 30K (the value of the +30 Mod) after about 3 hours of trying to sell.
So it appears that the gold one was waayyy better than the Purple. Go figure. Apparently the old adage "Small minds are attracted to shiny things" may well apply. |
Dec 13, 2006, 02:28 PM // 14:28 | #6 |
Forge Runner
Join Date: Aug 2006
Location: Scotland
Guild: Type like an idiot, I'll treat you like an idiot
Profession: E/Me
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I bought a purple Fellblade and modified it to be exactly like a Rajazan's Fervor in mods. This cost me 10k because it was purple. It would have been FAR more if it was gold. Now I don't care if it's gold, blue or purple. As long as it looks good and is good. Now I found a 15^50 purple fiery gladius. Every one wanted it for around 90k UNTIL they found out it was purple. No idea why, it's the same sword.
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Dec 13, 2006, 02:32 PM // 14:32 | #7 | |
Site Contributor
Join Date: Jun 2005
Profession: R/
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Dec 13, 2006, 03:13 PM // 15:13 | #8 |
Frost Gate Guardian
Join Date: Jun 2005
Guild: Teh Academy [PhD]
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True, people by for looks. Some people just like the skin for their own sake. For others, if they're going to spend any sum of money for a weapon, they're going to buy a weapon they can show off in trade window when people ask, "woah, that's cool, what is it?" What good is it to have some cool skin that, when you show it off, people will say, "oh, junk stats?"
Purple letters play into this because up until Nightfall, the level of stats corresponded with coloring. Gold weapon stats were almost always better than purple weapon stats. The market is set into thinking this way and that's why the market can demand, and is willing to pay, higher prices for gold items. |
Dec 13, 2006, 03:21 PM // 15:21 | #9 |
Ancient Windbreaker
Join Date: May 2005
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To catch a monkey, one places a shiny object in a hollow gourd, with an opening just big enough for the monkey to get his open hand in. The monkey grabs the shiny object but can't get his closed hand out. He won't let go of the shiny object and is trapped. I'm wondering how many monkeys play GW.
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Dec 13, 2006, 03:33 PM // 15:33 | #10 | |
Site Contributor
Join Date: Jun 2005
Profession: R/
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Dec 13, 2006, 03:33 PM // 15:33 | #11 |
Frost Gate Guardian
Join Date: Jun 2005
Guild: Teh Academy [PhD]
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Going for looks over functionality might not make much practical sense, especially if the stats are exactly the same (as the OP suggests).
But this is a game and the economy is driven on luxury skins and armors. We are dealing with fake money here (and let's hope that's the case), so no harm. Still, even in the real world, people are willing to spend a premium on luxury and brand name items even though a generic product will accomplish the same thing. |
Dec 13, 2006, 03:34 PM // 15:34 | #12 |
Wilds Pathfinder
Join Date: Aug 2006
Location: Long Island, NY
Guild: Elite Knights [SWAT]
Profession: W/
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people just want to show off and say they are rich for having a gold weapon because its more "rare"...it shouldnt make a difference with inscriptable items because everything besides the req can be changed. however on other campaigns, there are no perfect purples. nightfall really screwed with the economy >_>
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Dec 13, 2006, 04:56 PM // 16:56 | #13 |
Furnace Stoker
Join Date: May 2005
Location: Houston, Texas
Guild: Dawn Treaders [DAWN]
Profession: W/Mo
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sweeping generalizations FTL. =(
I make it my goal to collect perfect gold gear in the same way I make it my goal to get titles or finish the latest chapter. Gold items are the 'rarest' and therefore I strive to attain them with 'perfect' stats (per my usage requirements). If someone asks about my stuff, I show them. No big deal, but I do this for ME, not for anybody else. |
Dec 13, 2006, 05:12 PM // 17:12 | #14 |
Lion's Arch Merchant
Join Date: Mar 2006
Guild: The Following of Xanthar
Profession: Me/N
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It also goes toward supply and demand. Purple weapons drop more often than golds, therefore there are more of them, therefore they are worth less money.
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Dec 13, 2006, 05:25 PM // 17:25 | #15 |
Banned
Join Date: Jun 2006
Guild: In a PVE GUILD YAY! :P
Profession: Me/Mo
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why not just use it for yourself?
heck people cant tell if its purple while your holding it :P I bought a gold req 9 and i have my purple req 13 lol |
Dec 13, 2006, 05:30 PM // 17:30 | #16 |
Nil nisi malis terrori.
Join Date: Aug 2005
Profession: Mo/Me
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It all goes back to GW's launch. We were all told that purple items were "uncommon" and gold items were "rare".
Rare items will always be worth more than uncommon items with the same stats, especially to collectors. I agree with the above poster, no one knows what color it is unless you're showing it in trade! |
Dec 13, 2006, 06:05 PM // 18:05 | #17 | |
Badly Influenced
Join Date: Dec 2005
Location: Buying Humps! (No kidding! Check my buy thread)
Guild: Hello Kitty Krewe [HKK] Forever!-ish
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But I don't think that's what you're asking - you're asking if it'll be "worth less" than an equivalent stat/modded gold one. I'll assume you mean worth to other players, since the worth to the merchant will never change beyond the value shown when you ID it (not even if you change the mods ) I agree with the previous responses. The tens of and hundreds of plat prices you see for things isn't about functionality, it's about luxury and status symbols. Gold gets a much higher perceived status weight than purple or green. I know it can seem silly when we're still scraping by to save enough to buy skills, but remember, the people that want this stuff have already amassed their in-game fortunes (or paid someone to do it for them. ) Rare items is a way they find to spend it. Don't complain - it's a gold sink! So yes, it'll be worth significantly less and you'll likely have a harder time finding a buyer. Check out the stickied threads on rare skin price ranges in the Price Check forums here for further answers and guidelines. (PC forums here are fantastic, and covered with experts that know more about the dynamics of player-to-player trade than mere humans like you or I could ever hope to! ) Oh, and most certainly check there before you try to add mods to the purple sword to increase it's sell value! Also, careful about Fellblades. I know they used to be one of the far-out-gotta-have-it rare swords, but it seems a lot have been turning up since NF ... so they may be losing some of their status value as a rare skin? Sorry to disappoint. I hope it helps you understand. Luny |
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Dec 13, 2006, 06:46 PM // 18:46 | #18 | |||
Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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1. Exceedingly rare skin (think Crystalline/Dwarven) 2. Exceedingly rare stats (some max inherent modifiers in P/F) 3. Exceedingly rare req (req 7-8 for P/F, req 8 for Nightfall) 4. Standard stats (gold, max damage, max inherent modifiers, inscription slot) 5. Nice/desired skin 6. Nice req It's kind of blurred between 2, 3 and 4, depending on the item and its chapter of origin. If it doesn't have at minimum the standard stats (and isn't 1 or 2), it's going to be a hard sell for a small amount of plat. And even meeting standard stats doesn't guarantee a high price unless it has something else going for it such as a decent skin or low req. Some hypothetical examples:
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You had some changes inbetween Prophecies and Factions - some of the collectors and crafters were updated (the Droknar's weaponcrafter eventually switched to 15^50 weapons, I got my 20/20 Healing staff at Witman's Folly) and we saw the first waves of green items. The Sorrow's Furnace greens were the first iterations, and combined some rather esoteric mods together (+crippling, 15 while in a stance, and +1 swordsmanship isn't the best combo ever) and months after the initial wow factor they dropped to obscure prices. The Tombs greens dropped even faster, even though stats-wise they were a step up (well, half a step - those offhands made me cringe.) Despite some people's willingness to blame market problems on greens, the fact is they didn't change a single thing that wasn't already changing - a general increase in golds and stabilization of prices. Still, it was rather high for most people at the time, and getting a max character with perfect equipment would run substantially high, more if you wanted the pretty stuff too. With Factions, purples were bumped up to 14^50 (the present max), which is almost the same as golds (and almost always do the same damage as 15^50s). Golds were now either 14^50 or 15^50, so at the minimum you were guaranteed a near-perfect functioning item, provided the weapon had the maximum amount of inherent mods. Additionally, there was a plethora of decent green items to choose from, meaning you could get that +5e weapon, your zealous, your earth staff, pretty much anything you actually wanted to use save for some shield and offhand combos. Factions more than anything killed prices because if you got a gold, chances are it had at least one decent if not max mod, not to mention greens and collector items filled in a lot of gaps. Nightfall solved the last few problems about equipping characters with inscriptions and salvaging. Now instead of shelling out 100k+ for a +10 vs slashing damage, +30 health shield (or sitting on trade channels waiting for someone to sell low), you could pay 5-10k for an inscription, another 25k for a health mod, and 5k for a crafter shield - less than half the cost. Any combination you could have wanted, plus some that weren't available before, you can now put together with upgrades and inscriptions. You can even upgrade blues and purples with perfect inscriptions now. Additionally, you have a chance to keep the base item when salvaging - the net result being more mods and more golds. The only problem with the inscriptions system is you lose out on a few older mod combinations, but those aren't particularly critical (typically some combination of two shield/offhand inscriptions). Note that there is still a demand for noninscribable perfect weapons, as there are some skins and a few stats you can only get in the old systems which are still in Prophecies and Factions. Only under the Nightfall inscription system could a purple item have max stats. Otherwise, the purple's always behind the gold in terms of stats, and where the two have identical nonmax stats, people will go for the gold simply because they have the money for it. ~~~ So now people are wondering why their purples and crap golds aren't selling for much. Historically, purples have never really sold for anything great; in Prophecies they were utter trash, in Factions and Nightfall you could get whatever you wanted in gold or collector anyway. The drop in gold item prices got a huge boost from Factions, then continued with Nightfall, so unless you have something in demand, you're not going to get a whole lot for it now. Purples are to other (better) weapons what collector weapons are to golds: until you can afford better weapons/golds, you can use purples/collectors. And even then you can just stick with purples/collectors if you want to, as most of the time it's not a critical difference. But you're not going to be making a killing with purples/collectors unless you're consistently scamming newbs, which you shouldn't. Yes, trading will never return to its heyday back during Prophecies, but if you consider what the GW population got in return - the ability for anyone to get what they need - it was a pretty good deal for most people. Aside from the few upgrades that are still rather scarce or overpriced, such as Luck of the Draw or Forget Me Not, everything is cheaper than it's ever been. Be thankful that all you can really complain about is the price of vanity items.
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People are stupid. Last edited by Savio; Dec 14, 2006 at 12:47 AM // 00:47.. Reason: a few revisions, an additional note |
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Dec 13, 2006, 08:48 PM // 20:48 | #19 |
Frost Gate Guardian
Join Date: Feb 2006
Location: Cornwall, UK
Profession: W/N
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kinda silly..
i usually go for 20/19 mods as it saved lots of money for 1% less effect (which ingame will probally have VERY VERY little or no difference) weapons should upgrade in colour if you add a max inscription on them e.g i find a 12^50% purple fellblade req 9 and i add a 15^50 inscription and it turns gold. edit: the old weapon grading system doesnt work now becuase weapons are completly moddable, only the req matters so maybe gold/purple should go on the req and whether its max dmg alone?? i.e. req 8,9 = gold req 10,11 = purple, req 12,13 = blue has to be max dmg to be gold, almost max to be purple etc etc would kinda suck tho... Last edited by Venus was her name; Dec 13, 2006 at 08:52 PM // 20:52.. |
Dec 13, 2006, 09:27 PM // 21:27 | #20 |
Badly Influenced
Join Date: Dec 2005
Location: Buying Humps! (No kidding! Check my buy thread)
Guild: Hello Kitty Krewe [HKK] Forever!-ish
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Wow! Thanks Savio! That was a great history. I've been playing for about a year (and I'm a noob that favors usable drops for me or from friends and then collector stuff.) Your post answered a few questions I've always wondered about.
Luny |
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